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Showing 43 results.
- EverQuest LegendsIksar Race Unlock
Unlocking Iksar in EverQuest Legends: metal bits and small high quality ore handed to Crusader Iktra in North Ro. Buy the ore in Kelethin or farm it, then turn in until you hit ally.
- My Legendary Adventures in NorrathImps Are Easy In SolB
Sol B from 42 to 46 in two or three hours of casual grinding, charming imps on a loop around the Efreeti Lord Djarn camp. No placeholders means Djarn is always back, which took the boots to plus four and the ring to plus three. Nagafen is next.
- My Legendary Adventures in NorrathMaster Yael
Master Yael at level 42 on difficulty zero, solo, in Befallen and Lower Guk gear. Charm the channeler, let the wizard burn his mana, and hold a heal over time. Earthshaker and Brell's Girdle drop, plus the Void-touched Potential from the quest.
- EverQuest LegendsDark Elf Race Unlock
Unlocking Dark Elf in EverQuest Legends: 500 Red Wine from the Neriak Third Gate bartender, handed to Lokar To`Biath in the library, with sneak to get around apprehensive faction.
- My Legendary Adventures in NorrathKing Voxl Lord of Guk
Level 40 in Lower Guk, where Bard charm turns the King into a two on one fight. The charm-and-send trick, the focus items worth farming on live side, and 1,500 platinum earned since 32.
- My Legendary Adventures in NorrathThe Eye of My Desire
Solusek's Eye from 25 to 32, goblins first and then gnomes, which turn out to be the best money in the game at that level. Steadfast Will gets started, the Iksar unlock gets priced, and the plan gets cut short in favour of Lower Guk.
- Natch PotesAugust 4, 2026
The first real EverQuest Legends patch after launch, plus the hotfixes through August 6. Upper Guk loses its named placeholders, Irridium refunds go out, and household disconnects get addressed.
- My Legendary Adventures in NorrathBefallen Is The Best
The Befallen basement from 20 to 25, with the named rotation mapped, 48 AA banked, and the Linux crashes finally gone after switching Crossover to the Vulkan backend. Next stop is Solusek's Eye.
- Hamrok Live!Arigatō
The end of Hamrok Live, though not of Hamrok. The series dies with the boxing, but the character gets rebuilt as a solo DPS on Drinal with one goal: get raid ready and join the open raids.
- My Legendary Adventures in NorrathGotta Get Our Shrink On
Ring of Surefall Glade to Blackburrow at 15 for the shrink shoulders, which drop twelve minutes in. Then the rest of the zone gets cleared for the belt, the breastplate, the bandana, and the bow, because being an Ogre in doorways had gotten old.
- My Legendary Adventures in NorrathBack On Track
Instances are back, the loadout switched to Warrior / Druid / Bard at 10, and Befallen goes from a grind to a walk. The scythe drops on the very first kill of the named that carries it, Improved Bash comes online, and level 12 becomes 15.
- My Legendary Adventures in NorrathStruggling with No Instances
Personal instances go down on Freeport, which turns leveling into open world West Commonlands with four hill giants on screen and nothing blue left alive. Level 7 to 8 the hard way, and a debugger attached to chase the crash.
- Channel UpdatesAugust 2026 Channel Update
The first channel update in eight months. 7,430 subscribers, 100,261 monthly views against a 50,000 goal, and a hard pivot: every boxing series retired, the channel refocused on EverQuest Legends, and Nomeregard renamed to Voxl.
- My Legendary Adventures in NorrathSome Befallen
First trip into Befallen on a D0 solo instance at level 5, learning that an Enchanter pet is not a tank, and fighting a Linux client that crashes on loot four times in one session.
- My Legendary Adventures in NorrathExecuting the Plan
Launch day on Freeport. Voxl the Ogre Warrior / Enchanter runs the tutorial for boots, crosses Antonica by dying on purpose, borrows Sneak from a Rogue loadout to buy tiny daggers, and reaches level 5 outside Befallen in an hour and a half.
- Natch PotesJuly 28, 2026
The EverQuest Legends launch day patch notes. Kerrans go live, stun immunity cuts both ways, six classes get auto-granted AAs, and placeholders come out of The Hole, Lower Guk, Nagafen's Lair, Splitpaw, the Warrens, and Mistmoore.
- EverQuest LegendsMy Revised Start Plan
The rewritten EverQuest Legends start plan after two test runs and a pile of feedback: Ogre Warrior with a pet class, the death-warp route to North Ro, and the gear, focus, and AA lists all the way to the first raid tokens.
- EverQuest LegendsThe Iksar Start
The Iksar start in EverQuest Legends, run head to head against the Ogre. No cross-continent run, regen that tanks yellow mobs for you, and Skeleton Lrodd dead at level 5 in 1 hour 39.
- EverQuest LegendsThe Ogre Start
Testing the Ogre start in EverQuest Legends after the comments said Ogre over Iksar. Frontal stun immunity, the run from Oggok to North Ro, why the Feerrott is a trap, and reaching Befallen at level 5.
- EverQuest LegendsMy Plan for Everquest Legends
My personal EverQuest Legends gear and camp plan for Voxl, an Iksar WAR / DRU / BRD. Zone by zone from level 1 to the level 50 raid targets, with the named mobs, the drops worth camping, and the spell and AA priorities behind them.
- How I Play My WizardHow I Play My Level 130 Wizard
How I play my level 130 EverQuest Wizard: a one-button multibox nuker built fire-heavy to keep the Mage synergy firing. Covers the full spell lineup, the single-key rotation, both burn phases, Mana Burn, AA priorities, and gear at 130.
- Everquest Leveling GuidesLeveling 1 to 130
The full live-server leveling route from the tutorial to 130. Ride Franklin's hot zones from 1 to 75, then progress expansion by expansion to current cap. The written companion to the recorded walkthrough.
- How I Solo My ShadowknightHow I Solo My Level 75 Shadowknight
Walkthrough of How I Play My Level 75 Shadowknight Solo. Single button rotation, with extra DPS via non-rotational damage over time. With a nice field test in Gyrospire Beza at the end with parsing information.
- Everquest GuidesTribute and You
Walkthrough of the EverQuest tribute system. Where to find tribute masters, how to load and activate the five personal tribute slots, guild tribute, house trophies, and how to keep favor topped up by donating outgrown raid gear.
- How I Play My MageHow I Play My Level 80 Mage
A walkthrough of my level 80 EverQuest Mage setup. Covers the spell rotation built around Shock of the Many, swarm pet management, the burn sequence, gear recommendations from Seeds of Destruction Paragon armor through House of Thule, and key focus items for fire damage.
- How I Play My WizardHow I Play My Level 80 Wizard
A walkthrough of my level 80 EverQuest Wizard setup. Covers the nuke rotation, the burn sequence built around Mana Burn and Mind Crash, swarm pet support for Mage synergy, gear progression from Paragon to House of Thule, and how the Wizard becomes the highest single-target DPS in the box.
- How I Play My DruidHow I Play My Level 80 Druid
A walkthrough of my level 80 EverQuest Druid set up as a healing box. Covers the heal rotation, the panic-heal sub-rotation, the burn-heal stack with Spirit of the Wood and Convergence of Spirits, damage shields, group buffs, and gear progression.
- How I Play My EnchanterHow I Play My Level 80 Enchanter
A walkthrough of my level 80 EverQuest Enchanter set up as a boxed ADPS provider. Covers debuffs, the DoT-heavy nuke rotation, the rune buff stack, group runes, defensive cooldowns, and the choice to skip charming entirely in a multibox setup.
- EverQuest NewsEverQuest Legends
Daybreak announced EverQuest Legends, a new official game built in collaboration with indie studio Game Jawn featuring classic-era zones, multiclassing, and solo-friendly content. Walking through the FAQ, the multiclass system, the launch timeline, and the monetization model that doesn't sit right.
- How I Play My PaladinHow I Play My Level 80 Paladin
A walkthrough of my level 80 EverQuest Paladin tank setup. Covers the stun rotation, backup heals via target-of-target, defensive cooldowns like Armor of Decorum and Deflection, the Lay Hands HoT, the always-on Sustenance of Tunare buff, and gear progression.
- How I Play My BerserkerHow I Play My Level 120 Berserker
A walkthrough of my level 120 EverQuest Berserker setup while three-boxing with a Warrior and Shaman. Covers disciplines, frenzy rotations, burn sequences, AoE options, the Blood Fury health mechanic, and key AAs like Juggernaut Surge and Ecliptic Rage.
- How I Play My BerserkerHow I Play My Level 115 Berserker
A walkthrough of my level 115 Berserker setup. This is a heroic character being power-leveled with my 130 group. Covers the disc rotation, the Restless / Magnified frenzy timer trick, the Axe of Derakor reagent setup, and Shared Atavism for boosting Warrior DPS.
- How I Play My...How I Play My Level 75 Paladin / Enchanter / Druid / Wizard / Mage with Parses
Hamrok runs the level 75 daily quest in Direwind Cliffs killing Dark Root Warriors with the full 6-box (Paladin tank, Enchanter, Druid, Wizard, two Mages). Parses overlay running the whole time to compare each character's DPS contribution.
- How I Play My MageHow I Play My Level 75 Mage
A walkthrough of my level 75 Mage setup. Progressive build from previous level guides. Covers the spam rotation built around Rampaging Servant and Bolt of Molten Slag, why earring focus matters for pet level, gear progression toward Paragon Silk, and pet item management.
- How I Play My MonkHow I Play My Level 130 Monk
A walkthrough of my level 130 Monk setup. Progressive build covering the Wheel of Fists XII synergy chain, the Uncia's Fang attack line, the multibind that fires every disc on a single button, the burn sequence, gear focus at 130, and how the monk pulls 1.4 to 5 million DPS depending on the mission.
- How I Play My MageHow I Play My Level 130 Mage
A walkthrough of my level 130 Mage setup. Progressive build covering the Shock of the Many synergy, the Twincast + Spear of Ro nuke chain, swarm pet stacking, the Molten Dacite Orb clicky, gear focus priorities, and the one-button rotation that pushes 1.5 million DPS solo on a target dummy.
- Trials of VoxlDozekar the Cursed
Nomeregard heads into South Temple of Veeshan to take down Dozekar the Cursed for the 14th Gouda. The plan was three dragons in one episode, but two hours of trash clearing and a cranky summoning mechanic made it a one-boss video instead.
- Trials of VoxlDain Frostreaver IV
Nomeregard solos Dain Frostreaver IV in Great Divide for the Conqueror of Velious credit. Dain banishes you into the well at the bottom of his throne room, so the trick is convincing him to follow you down there with pet aggro and DoT ticks.
- Trials of VoxlChardok Royals
Nomeregard the Shadowknight knocks out three raid mobs in one run for the Conqueror of Chardok achievement. Towani holds the locked doors open while the SK clears the throne room and library.
- Trials of VoxlDank Dark Crypts of Decay
Nomeregard the Shadowknight grinds from 60 toward 65 in the Crypt of Decay, kitted out with new Gates of Discord raid armor pieces from Gouda. The DPS mercenary handles the trash while the SK churns through experience.
- Trials of VoxlDroga to 60 is a Safe Bet
Nomeregard the Shadowknight grinds from level 57 to 60 in the Temple of Droga, picking up Drain Spirit, Leech Touch, and a stack of new AAs along the way. Jann's Veil and a healer mercenary handle most of the damage.
- Hobz and FriendzAll Alone
Hobz and friends continue the House of Thule quest line with All Alone. Port to The Grounds, kill 3 Rot Dogs and 3 Souring Treants, then hunt Servants of Thule for Celia's Necklace. Return to The Well, hand it to Tamy, and tee up the finale At Peace.
- How I Play My MonkHow I Play My Level 105 Monk
This video walks through my level 105 Everquest Monk setup while three-boxing with a Bard and a Shaman. I show my hotbars, 'spam' rotation, burns, endurance management, pulling tools, clickies, and utility macros, then demonstrate the DPS you can expect (peaking around ~200 to 230k with full buffs), plus when to swap between focused and AoE discs.