How I Play My Level 105 Shadowknight

How I play my level 105 EverQuest Shadowknight: a one-button multibind tank that out-hates the group, chains life taps to stay alive, and feeds everyone the new Knight's Synergy shield. Covers the spell lineup, the multibind, the burn, the pet, and sword-and-shield gear at 105.

The level 105 Shadowknight is my main tank, and I play him through a single button. Everything on his hot bars is bound to the five key, so one press fires his taunts, life taps, procs, and pet attack on cooldown at what I would call 95 to 99 percent of what I could manage by hand. At 105 the group is pushing into Empires of Kunark, so he sets down the two-hander and picks up a sword and shield to survive the harder hits. The whole plan is to out-hate the group, chain life taps to stay healed, and feed the new Knight's Synergy shield to everyone.

Main tank One-button multibind Life-tap sustain Sword and shield
Unbuffed HP~65,000
Staunch Stance+16,000 HP on demand
Pet DPS (buffed)~12,000
Melee-only DPS (dummy)~65,000

Session Overview

How the Shadowknight is wired at 105.

  • Role: tank, not damage. His parse is low on purpose. The job is holding aggro and staying up.
  • Playstyle: one button. Every key on the bars is bound to five, so pull, taunt, life tap, and pet attack all fire on cooldown from a single press.
  • Sword and shield: before 100 he only ran a two-hander. Empires of Kunark hits hard enough that he switched to a one-hander and shield to survive.
  • Healing loop: he is healed almost nonstop by the group (the shaman, plus remote heals from the beastlord), which is what makes Harmonious Disruption tick.
  • Buffs: keep 125 buffs from a dedicated buff crew, or grab the same buffs from the guild lobby, to take the edge off leveling.

Spell Lineup

What is memorized and what each slot does.

  • Impose for Power: always the top spell. The current rank of the Demand for Power line. It slams the target with a large instant hate spike that repeats every 6 seconds for 30 seconds, and it leaves the Impose for Power recourse, +163 armor class for 2 minutes. Cast it constantly. It has its own AA focus in the focus tab, which starts to matter at 105; the improved line lets it slow undead targets by 55 percent (handy if a necromancer turns a mob undead).
  • Spear of Vitriol: the current level spear. Timer 5, near-instant (0.1s) cast, ~10,000 base that lands around 72,000 with modifiers.
  • Bonemaw's Bite: a group life tap and mana tap. ~1,750 damage that heals and returns mana to the whole group.
  • Touch of Holmein: a life tap that also grants Gift of Holmein, +25 percent hate generation and +2,300 max HP for 16 minutes. Chain cast it.
  • Dire Declaration: a bigger life tap, ~8,800 base (around 26,000 with AAs and focus), and it heals about two-thirds of the tap.
  • Touch of Lucaon: a smaller, cheaper life tap, ~4,800, that crits for 50,000-plus.
  • Terror of Narus: the current level terror. Instant-cast taunt that forces the mob onto you; I pull with it because it is instant, and it rides the multibind for constant hate.
  • Dichotomic Fang: the Broken Mirror progressive line. A large life tap, ~47,000 plus a second hit, on a one-minute reuse. It grows through expansion progression, with the next upgrade landing in The Burning Lands.
  • Disgust: the current level AoE hate spell. Cast last in the multibind.
  • Harmonious Disruption: a mantle. While up (2 minutes or 40 charges), every heal that lands on you from a level 96 to 110 caster fires an automatic life tap and area aggro. With the group healing him nonstop it procs constantly, adding around 52,000 damage off the heals alone.
  • Staunch Stance: the current stance line, +16,000 HP on demand that decays over time; recast it on cooldown. Extended by the Steely Stance AA focus.
  • Skin: a focused absorb (47 charges, 11 minutes) that shaves damage off every incoming hit.

The Multibind

One key, every taunt and proc on cooldown.

Spells (in order)

  • Order: Taunt, Repel, Spear of Vitriol, Bonemaw's Bite, Terror of Narus, Dichotomic Fang, Touch of Holmein, Dire Declaration, Touch of Lucaon, then Disgust last.

AA and disciplines on the same key

  • Chattering Bones: swarm pet, two skeleton minions with a life-tap proc.
  • Bite of Chaos: instant 8,000 damage, heals 4,000, restores 1,000 mana and 200 endurance.
  • Ageless Enmity: a taunt AA, ~6,000 hate.
  • Projection of Doom: a hate-generating pet that hands the hate back to you.
  • Leastrating Blade: a level 102 discipline, two extra gashing melee strikes.
  • Unflinching Aegis: a 10-minute focus taunt that drains life and cuts allies' hate. It stays in the multibind because it would never get clicked otherwise.
  • Carmine Blade: a 20-minute discipline, three sword strikes plus Rage (more spell and melee power). On cooldown.
  • Vilis Resolve: three two-handed strikes that apply weakness (+20 percent melee damage taken for 1 minute), 8-minute reuse.
  • Reflexive Revulsion: three slashing attacks that heal the group.

Key insight: because I box and already know what everyone else will do, everything goes on cooldown. There is no reason to hand-click a dozen bars. Endurance is his real bottleneck at this level.

Repel and Knight's Synergy

Your defensive is a group shield now.

  • Repel: the Shadowknight defensive. It applies Repentance, absorbing the next two melee or spell attacks against you. Cast on cooldown.
  • Knight's Synergy: the first version arrives at 105. Repel now grants the whole group a 100 percent chance at a shield that absorbs five direct-damage or melee hits, or 5,000 damage total, whichever comes first.
  • Why it matters: every time you fire your own defensive, the entire party gets a shield. Great for characters that randomly eat stray hits.
  • Longevity: this synergy carries forward for the rest of the game.

The Burn

Cooldowns and the big taps.

  • Spire of the Reprover: one-minute cooldown, +25 percent damage plus a big crit chance and crit damage bump.
  • Projection of Doom: the taunt pet, also fired in the burn.
  • Forceful Rejuvenation: resets everything on cooldown.
  • Breastplate click: Cohort's Soulrender (Empires of Kunark) summons a sword of corruption that life taps up to four enemies for 7,500 every 5 seconds, healing half back.
  • Blood Drinker's Coating: a Call of the Forsaken clicky (the mosquito Gribble mission) that returns 2 percent of melee damage as healing.
  • Big taps outside the multibind: Harm Touch (~513,000), Leech Touch (~65,000 life tap), and Thought Leech (~162,000 nuke that returns mana), all on separate timers.
  • Visage of Death vs Visage of Decay: Death for melee damage (my default, since he is not purely casting), Decay for spell damage.
  • Shield Flash: the shield-block cooldown while running the one-hander and shield.

The Pet

Free damage and Mage synergy.

  • Minion of Vismor: the current level pet, always out.
  • Why keep it: it feeds the Mage's Storm of the Minions, since more pets attacking means more Mage damage. Treat it as group ADPS even though it is only ~12,000 DPS.
  • No taunt here: this pet is fragile (similar to the shaman pet), so taunt lives on the beastlord and mage pets instead. Keep haste up on it.

Gear at 105

Built to push above your level.

Weapons

  • Wurmslayer: the main tanking one-hander. Its Wurmslayer's Guard blocks up to 1,750 damage per hit, so anything under that deals zero and everything else lands 1,750 lighter. Face-value stats are modest, but the mitigation lets you push content well above your level.
  • Limb Chopper: the standard Paladin and Shadowknight one-hander, better ratio, procs a ~4,800 rune, but less AC and HP than Wurmslayer.
  • Skyreaver: the two-hander chase item for this range, huge stats plus a ~6,300 life tap that heals 71 percent. Getting back onto a two-hander is the long-term goal once the hits allow it.
  • Skybreaker: the Empires of Kunark one-hander chase item, arguably as good as or better than Wurmslayer depending on how much you lean on the Guard.

Armor

  • Shield: the Empires of Kunark shield with a Spike of Anger bash proc. Slot the Extraordinary Stone of Distant Echoes tower aug (54 AC plus mana regen).
  • Body: The Burning Lands tier one group armor is wearable at 105 and beats Conflagrant by roughly 1,000 HP per slot. Conflagrant itself is level 106.
  • Non-visible slots: tower gear (Pocket of Clouds and similar), the best available for those slots at level.

The One-Button Tank Loop

  1. Pull: Terror of Narus (instant) to snap the mob, then run it back to the group.
  2. Hold aggro: spam five. Taunt, Repel, the taps, and Disgust all cycle on cooldown.
  3. Stay healed: chain the life taps and let the group heals feed Harmonious Disruption.
  4. Shield the group: Repel on cooldown to fire Knight's Synergy.
  5. Burn: Spire of the Reprover, the breastplate click, then Harm Touch, Leech Touch, and Thought Leech.
  6. Gear for survival: Wurmslayer plus shield now, the Skyreaver two-hander once the hits are manageable.
YouTube Generated Transcript

hello and welcome to how I play my level 105 Shadow knight uh today we’re going to talk about spells we’re going to talk about uh how I have my hot bar how I do my multibind so I only have to push one button to play the character to a I would say 99% efficiency and uh that’s we’ll talk about gear we’ll talk about other stuff too uh but first things first let’s talk about spells my first spell here is imposed for power if you’ve watched my previous videos on the subject of Shadow Knight you’ll know that this is always my top spell uh this spell this is the current level of it of power or for power is the line of spells challenges your target to proof for Proof of Might instantly increasing their hatred for you by 51 52 and then by 51 52 every 6 seconds for 30 seconds imposing uh uh what is this part power of armor or power recourse which increases your armor class by 130 or 163 for a minute so let me here’s my tummy uh combat dummy SAA here we just CL cast it on there you see there we get the recourse uh well where’s the recourse uh uh it goes somewhere but it’s a buff on us somewhere around here uh that gives us more ah there it is right here impose of power for power recourse give us more Armor class you can see we have uh 54 91 buffed Armor class with all the Buffs I have right now stuff like that great spell near instant cast now it will eventually become instant cast but is not there yet uh it does have its own AA focus in the focus tab here at 105 Focus skill you know the focus tab actually starts to uh starts to matter uh in the fact that you can actually spend points in it and if you have autog Grant uh get those things right so here improve theand for power here uh this changes the ability so that it will slow with uh helix of the undying uh Undead targets so uh it’s kind of nice to be able to you know slow an undead Target by 55% uh lowers it chance to do wield and uh agility and dexterity and all that stuff now uh if you have a necromancer in your group they can turn a mob Undead and then your demand for power will slow it uh but uh you know that’s kind of uh kind of out of the way uh getting to the point of you know being able to do this but allows you to do it and it’s a thing that’s kind of nice so plus every time you cast that you get the 163 Arma class for 2 minutes so always cast it next up I have a spear of vat this is just our current level spear it’s a timer five spell uh near instant cast at a 0.1 uh does 10,000 damage you barely see the cast bar when it goes up right boom it’s on uh does 153,000 DPS on that one spell uh but obviously we have other things going on here so the crit the 10K uh with all the modifiers ended up doing 72,000 damage and then with my bar I got a crit on the thing that comes from there so you can ignore that if you don’t have a Bard next up I have bone M bite which conjures a mystical m that tears at your enemy causing 1750 damage and uses that energy to heal the bodies and minds of your grp so this is a uh group life tap Mana tap it’s kind of nice to have so you just uh it’s pretty quick you know whatever you see there it all kinds of stuff there uh ragged B of Agony you know all kinds of damage I think a twin casted in itself on that all too so even more damage looks like that was a uh know 100 100K damage out of all that uh maybe less but it looks like it uh you know with the Arcane Melody there it really bonuses that damage it out uh but everybody gets a little bit little bit of a love out of that one so it’s pretty nice next up we have touch of Holman uh this is a life tap but it also gives us hit points from that life tap so you can see here it uh takes uh 3522 damage and then I believe it turns that into a you know bonus I believe I already have it on so let me me cast it here I just have so many Buffs I don’t even know uh I don’t even see it but it’s probably here somewhere it’s probably like on the second page of these right here yeah uh yeah anyway it it gives you hit points they’re temporary they go over they go off over time uh see here like right there just see if I can find it real quick for uh just demonstration some purposes really I just don’t see it oh wait maybe this is it right here yeah gift of hman right here yeah increases uh hatred Generation by 25% and increases our maximum hit points by 2300 so it’s not quite as much uh but it’s still it’s a it’s a 10 minute 16 minute buff that uh I I chain cast because it it’s so good uh then we have dire declaration which uh it’s a powerful life tap it does an 8800 tap so a little bit more damage than uh that and if we cast it uh 26,000 with all the AAS and focus abilities and stuff from our gear so definitely nice and we get healed for about 2/3 of whatever the life tap is I believe I don’t think it’s a one to one I believe it’s about 2/3 so uh if we look at healing uh yeah if I don’t have damage I can’t really see my healing so uh and then we have a touch of lson as our final life tap here this does a 4,800 it’s a little bit smaller of a LIF tap a little less Mana uh still about the same cast Pim you see there this one crit for 50,000 uh so you know definitely can getting some high damage out right you can see there 50,000 damage right there if I wait long enough this resets kind of nice huh uh then we have terror of narus now this is our current level Terror spell now if I cast it it’s instant cast and it cast that Terror spell now that instantly jolts the enemy to attack me uh which is kind of great right because we want the mob to always attack us I use this to pull because it’s instant to right now later on when H demand for power becomes instant I’ll probably be pulling with that not Terror uh terror is in my multibind so that is um something I cast on coold down is just gives me hatred I want all the hatred I want to out out hatred everybody else is the goal of the game here uh now we have uh dichotomic uh Fang which is our current level um Progressive ability this is something that was added in the broken mirror so this is a from a level uh 105 expansion so if if you think of how 100 to 105 works right uh at 100 you have a dark and C so that allows you to go from U dark you know 100 or I guess to uh 105 right in that expansion on top of that they did the broken mirror and then they did empires of kunar those are both 105 expansions right uh the broken uh the yeah the broken mirror had some Progressive abilities added to it that allow you to do this uh here which is a large life tap and uh whatnot and it’s a long recast time if we cast it you see there it did 47,000 damage and uh then another 2,000 damage right so it’s pretty nice what about 49,000 total but it’s a minute reuse so it’s pretty nice and that’s a life tap so I believe that you know most of that comes back to us in healing so it’s pretty nice uh so this is from the broken mirror expansion now to increase the power of this spell you would have to do the progression through the expansion and uh unlock those different things now the way those these Progressive abilities work is they’re like every other expansion so the broken mirror you skip it and I believe I believe they skipped it and ring a scap because that’s a leveling expansion but the next one in the burning lands is when the next version comes out uh let me check real quick I bought spells on one of these guys uh no I don’t know so I I know there there’s another one in uh Claus of visan and then another one in NS of Shadow and then there’s going to be another one in the outer brood so these I guess these early ones I’m not 100% sure when they switch the next one in because they they packed more expansions in than they do now right so there’s two expansions per per level set than uh some of these other ones had three or four expansions at that level so keep an eye out for that we’ll be always updating this I like to use it just cuz it’s it’s long long long cool down and I can put it on my bar and I can use you know all those abilities right uh see here then we have discussed this is our current level AOE hatred now the shadow Knight is really lucky in the fact that we get explosion of hatred explosion of Spite and steam of hatred which are three AOE AAS but we also get a spell line that does AOE hatred so that’s pretty nice now in the call of the Forsaken expansion there was an AOE LIF version uh I’m not sure if that line got carried on you know further Beyond this beyond that at level 100 uh but I I couldn’t find I could not find the spell uh that was upgraded so I don’t know if that keeps going or not uh so we just have this one here at the moment if I find it or find out you know what happened to that uh I’ll definitely update that spell slot no you’ll notice in my multibind it is the last spell I cast so keep that in mind later on uh next up we got a new spell line this came in at the 100 to 105 range this is harmonious disruption so this places a mantle on yourself which will cause you to automatically attempt to lifetap your Target and in sight aggression in all enemies around you whenever another Caster’s heal between 96 and 110 land on you this mantle will fade after 2 minutes or if you have a did 40 life Taps now there is you know if you kind of listen to the requirements here right so automatically attempt to life tap and uh your Target and in sight aggression all enemies around you when another Caster heals between levels 96 and 110 land on you so I have to be healed to trigger this ability which is kind of crazy right uh but but like I have some Synergy going on in my group which means I’m being healed at a nonstop uh non-stop right I even have my Beast Lord healing me and my I think my Bard has remote healing or my Beast Lord has remote healing and eventually they’re going to have remote healing on all of them but this has a limited number of charges right it’s 4 minutes 40 uh 40 Chargers now every time I get healed so watch if I go over to my my Shaman and I Target him and I do reckless regeneration we remember we’re at 40 now we’re at 38 why are we at 38 well twincast I don’t can’t see it though can’t see it you know this with this UI right like uh where like I don’t know it hides too much stuff you see there both of those hit there’s the third one and 37 so every time that happens I will life tap in addition to my stuff right so if we like see if we can trigger this right Spike of anger we’re just going to let him melee on there go over here heal him that was a single heal now let’s see if we can find it whatever that life tap was called Spike of anger is my shield I believe shroud of Doom scale strke of opportunity now I don’t believe it’s 100% chance strength of opportunity I got like wolf andite gem in my thing I didn’t have anything better uh let’s see here let’s do that again Reckless lions or I don’t know maybe I’m not going to be able to see it it’s it’s hard to say if I’m going to be able to see it here cascading theft of Life strike of opportunity strike of present horror like a lot of I got a lot of Life Taps going on so I don’t I I can’t really see it or you know see the effects of that uh if we go over here to like to this and let’s go to the DPS summary and then go here to Shadow Knight spell count that’s not what we want let’s go here to DPS breakdown selected there we go CRS precise disruption I’m not sure what this thing’s called what is it called hard yeah precise disruption is going to probably be the name now I don’t see it anywhere in there but it’s right here so you can see if that is it right there might be another spell I have no idea it might be another thing in there but uh it sounds about the same so it did about 52,000 damage from those heels and those become life Taps so I’m I’m guessing that’s kind of how this works uh but it’s a new spell line that we got at uh this level right so at this range 103 uh this one will carry out through uh I think the rest of the expansions uh paladins get one that’s kind of similer to this but it’s a little bit different I think it heals versus uh life tabs or stuns I think I can’t remember uh then we have staunch stance which is our current level stance uh this just gives us 16,000 hit points on demand uh it will Decay over time you know in half right so it’ll Decay quite quickly but as long as you recast it on cool down you should be good it is focused by an AA here uh where is that extended Steely stance it increases the duration of your Steely stance line of spells Steely stance being the level 84 version that we got way back when uh by 15 seconds and so this will go all the way uh till ter of luckin and I believe waran song in the next one after that but it just keeps adding the next spell ranks that’s all it really does now uh let’s see here see if I can find yeah uh so we can talk about the next one here uh skin so the skin is also focused uh by the an AA also which then also has uh a good impact on this so what does the skin do right there 47 charges 11 minutes every time we get hit it’ll absorb some of the damage that we would have taken uh so it’s just a little it takes the edge off right it’s a really nice little addition to our tanking ability uh makes it really nice to uh to tank some of the stuff now another thing I should mention while we’re talking about these is Knights synergy so at 105 is when we get the first version of this which I I believe is is true uh so this grants our a passive ability on our repel our repel so applies repentance which absorbs the damage of the next and coming two or M two melee or spell attacks to strike you right uh so what this does is gives that 100% chance to give everybody in the group an 5,000 Point absorb or five direct damage spells or five melee hits whichever comes first 5,000 takes it out or whatever uh on everybody in the group right so if I hit repel on him right now and I click on my Shaman well let’s go over to my sham here so he’s going to have Knights Synergy somewhere around here H he’s got primalist Synergy he’s got all the synergies right there’s evoker synergy trador synergy where is Knight’s energy where’s the one I’m actually looking for uh I don’t even see it is it like right here oh God uh let’s see here he should have it I don’t know why he doesn’t is it over here no it should be right here maybe get closer maybe it was a range thing here all right let’s do that again repel then we go over here now I might inter there might be an inter you know like a collision with one of these other ones here butth there it is right here so 9 seconds five opportunities to absorb 5,000 damage total which is kind of great right like if it’s like a a shield for everybody in the group uh every time I do my defensive ability to protect myself so it’s kind of nice uh you could say it’s wasted on some some things but at the same time uh I have characters that randomly get hit by random stuff all the time so I feel like it’s it’s good for me so that was pretty good so that’s that’s a new Synergy we got now at this level this carries on all the way to uh the end of the game and Beyond so it’s just kind of like the way it is from now on so it’s kind of nice you’re going to want to do repel on cool down uh so let’s talk about my multibind everything else is the same as it’s always been since I’ve been making these videos the only thing that’s changed is the multibind at this point so if you’re curious on some of this other stuff you know most of it’s pretty self-explanatory my multibind button is just attack on pet swarm pet attack easy basic stuff right uh everything else here just AOE ta just uses all my AOE abilities is that still on no that’s not on N that’s on N now there we go fixed uh let’s see here self buff just cast 11 10 12 so the last three there uh yeah everything is the same so the multibind is taunt I taon cool down just because it’s feels like the best way to use it I don’t think way for taunt is going to be useful in any possible way for me the way I play uh repel obviously we just talked about this at anium so this makes the next two melee or spell attacks uh get absorbed and also provides a shield to the rest of the group so we have spear uh bite Terror Fang Touch of Holan dire declaration Touch of liten and then disgust that’s the Spells now we also do some AA we do chattering bones which is our current uh swarm pet here it does what is this uh two 105 skeleton minions to attack for 110 seconds and a 7% chance for them to proc a uh 3850 uh damage that does a life tap 100% bite of chaos uh when activated instantly deals 8,000 damage to your target just another big damage and then heals 4,000 restores 1,000 mana and 200 endurance 200 endurance endurance is my is my bottleneck right now I feel uh then we have ageless MD which is just a taunt uh does 6,000 points of hatred uh I do it on cool down seems to work for me Pro projection of Doom this is a uh like a pet that generates uh hatred uh and gives it to me after it uh is done uh then we have last rating blade this is a discipline this is from 102 timer 10 uh strikes your target twice with a gashing blade just an extra melee attack uh costs what 3 endurance uh one minute reuse right uh then we have unflinching Acron uh which is a 10-minute reuse six timer six instant cast um forces your target uh undivided attention for 18 seconds this effect will drain their life to you and cause your allies to generate less hatred so this is a nice Focus kind of uh taunt if you will if I wasn’t boxing I would not have this in a multibind I would kind of save this for you know tanking a boss or something but if I did that the way I play I would never use it so that’s just the way it is uh Carmine blade this is a timer 12 20 minute reuse so this one is kind of optional more of a burn I guess if you want to think of it that way instant duration strikes your target with three powerful sword attacks and places you in Rage which will increase your spell and melee power I do it on cool down this is probably more of a burn uh but I just saw something I would be able to maintain and think remember like I wouldn’t remember it at all uh then we have uh vill’s resolve here so strikes your target with three 500 Point base uh two-handed attacks and applies weakness to them which uh increases the damage the target takes from melee exxtra 20% for 1 minute so this is a refresh of 8 minutes so this is kind of nice like most of the time when I’m fighting I don’t stop fighting so any little extra bit that I can get I just throw it into the multibind cuz I’m not going to remember to click a billion different buttons on a billion different bars on a billion different characters it’s just too much there’s too many things to do uh then we have reflexive revulsion which is a timer 19 10minute reuse 393 endurance uh ability which heightens your reflexes allowing you to strike your target with three slashing attacks stealing their Essence to heal your group so it’s a nice little heal that you can throw out there and use now if I wasn’t multiboxing I would not have some of these abilities in my multi mine but since I am and I know what everybody else in the group is going to do I do everything on cool down it just works better for me the only things I don’t use uh in my burn are in this ability here Spire of the rever which is right here which just increases pretty much everything for one minute right this is like a one minute ability increases my damage by 25% increases critical chance by 125 damage by 225% for that it just just crazy stuff right just crazy additions right there there I also have a projection of Doom in here which we talked about which is a taunting thing forceful Rejuvenation which will reset any spells that are currently on cool down use item 17 which is my breastplate uh currently have a cohort’s soul render breast plate which is from the Empire’s of kunark expansion I got this from one of the names I killed uh I think the Dark Wanderer in linium I don’t know if I did that on camera or not but it was probably when I was leveling to 105 uh this summons a sword of corruption that will uh LIF tap up to four nearby hated enemies for 7500 damage every 5 seconds for a maximum of 20 strikes and then I will receive half of that as heals so makes me a little bit uh a little bit makes me very durable and then we have uh blood drinkers cating this is a clicky item from uh the call of forsaken expansion the the grible mission first one uh the mosquito drops this this uh vampiric Aura Coates your weapon with in a LIF tap poison causing 2% of the melee damage you inflict to heal me so it’s pretty nice like you know I’m my melee uh what’s my melee right now smash no that’s not the wrong it’s the wrong window this one uh I’m for with one hander right now I’m hitting for 41,000 10,000 so you can you can see how much of a heal that is going to provide during that right and that’s all I have in my burn right now now I have uh harm touch which is just a huge 513,000 nuke Leach touch which is a 65,000 life tap and then thought Leach which is a 162,000 nuke uh which will return Mana back so I have three of those those are all different timers so use those as I see fit then we also have Vis of death which increases my melee damage and then we have Vis of Decay which increases my spell damage I typically go with Vis of death because I I feel like I’m going to get more out of that because I’m not just casting spells but uh if it’s down I would go with decay and then I have Shield flash which will uh throw my shield up since I am using a shield right now for uh up until this point in the series uh before level 100 I never used the sword and shield I only used the two-hander uh but what since we got to Empires zunar things are starting to hit hard uh I feel like I’m missing some defensive abilities at the moment but uh I think we’re getting to the point where we might be able to uh use the two-hander again so we’ll talk about that here in a minute uh but that is my multibind that’s how I burn uh that’s the Spells I use and uh I guess we didn’t talk about this I do use the pet uh minion of vizat is the current level pet I always have it out uh mostly because it benefits my Mage because uh the Mage ability here storm of the mini uh more damage for more pets attacking the mob so me having a pet increases her damage which increases the grp group damage you can consider the pet adps if you will uh even though it’s probably not the best DPS like if we just like send him on here right and then I’ll click over here and you can see this is uh real time pet DPS now the pet has Buffs obviously uh from all the group spells and stuff he’s about what is that 12K DPS give or take right it’s not not terrible uh obviously not terrible but uh you know it is what it is like all right let’s say he’s let’s just say he’s 12K DPS that sounds that sounds close enough right now let’s let that uh fade we’ll see what my just melee attack DPS is against a a level 105 combat dummy soon as this thing clears can I clear it with this clear there we go perfect so my DPS just turning on attack not pushing any buttons at all uh looks to be about 80 give or take uh well 60 jeez 50 is dropping pretty quick uh yeah 70 now let’s call it let’s call it 65,000 DPS so you know having the pet in there like we throw the pet in right that’s just extra damage that I don’t have to worry about now I don’t have taunt on my pet I have taunt on my Beast Lord pet and my Mage pet I don’t have tun on this one he will not survive uh at all uh it’s not a very durable pet it’s kind of like the shaman pet sucks and it’s just not that great but uh it’s it’s free damage so might as well throw it on there and uh get a little bit out of it right so something just something K I keep that up at all times I also try to keep the gift of Luton on it at all times too which is the haste spell you get I don’t think it’s on there right now uh but you can see like I have three different haste spells on it anyway so uh the the Beast the so there’s a lot lot going on through the Synergy of this group so uh haste is like not not an issue but uh uh let’s see here I think that’s everything oh let’s talk about gear that’s what we didn’t talk about so I’m currently using a worm Slayer uh hard to tell with my uh ornamentation on there right so let’s uh pop that off so worm Slayer you see there it’s uh looks just like the original worm Slayer from the original uh original part of the game I have a wolf andite gem in there because that’s all I had uh for a type four on this guy now on my my Bard has like three type fours and I just I’m too lazy to transfer so this weapon is fantastic for tanking and uh it’s really lets you do some pushing when it comes to pushing content now uh on the face value it’s not that great of a weapon let be honest right uh here’s limb Chopper uh this is the this is the current Paladin weapon Paladin Shadow Knight weapon you can get you can see here it is a better ratio than this right and it gives a different effect right it gives uh a rune that procs 4800 right so you like oh yeah uh now one thing about worm Slayer is it gives a whole bunch more AC right and it gives more hit points uh less damage but this is this is it right here this the worm slayer’s guard is the ability that you get when you put it on wielding worms swarm Slayer protects you from 100% of incoming melee damage up to 1750 damage per hit so no matter what the hit is take off 1750 damage from it and if it’s less than 1750 you take zero damage now if you’ve seen my moon kitties on veniki series uh my characters on that are running around with worm Slayers at like level 80 they’re impervious to damage because nothing hits over that much damage at that point in time right so as soon as you can use it it’s like you’re you become god mode and it kind of applies here in the fact that you know while I’m getting hit uh I don’t have the logs but while I’m getting hit for you know let’s say 20,000 take off 1750 I’m not getting hit for 20,000 anymore I’m getting hit for you know 18 whatever that is right whatever that math is I’m not doing it in my head uh now I do lose out on the damage from this right I do gain here uh and I’m losing out on some heroic stats but especially heroic stamina which would really boost my hit points uh but you know it is what it is now will I continue to use worm Slayer um I don’t know um I kind of want to go back to the two-hander as soon as I can I do have a nice two-hander for this level range uh Sky reach which is the Paladin Shadow Knight two two-hander here now you can see the stats on this thing just totally dwarfs the nonsense out of everything cuz this is uh this is a Chase item I believe is what they call them uh it’s like a super rare uh but uh this has a life tap on it which kind of makes it kind of interesting so 6300 Point life tap 71% of that heals me so that is kind of cool uh so this you know kind of the direction I want to go and get back into the two-hander but uh we’re I don’t think we’re there yet um I don’t I’m I’m just not 100% sure I haven’t tested it too much because I’m when I’m making a video I don’t want to die so uh you know I haven’t had a whole lot of opportunities to test that now Shield wise I am using uh what is this one yeah this is the empires aunar Shield I don’t remember where I got this but I believe it’s linium drops it now this is you know nice Shield it gives a spike of anger so uh whenever we bash it gives a chance to uh deal 1,200 damage plus anger them you saw that in my um right here spike it the crit you know 6,900 damage just for my B addition to my bash procs kind of nice uh one thing that is really good right now if you have the opportunity to to get the tower gear uh there is a tower Aug you can get uh the ex extraordinary Stone of distant Echoes 54 AC you know some stats there you know all the good stats here uh but it does have Mana regen on it so it’s pretty nice and you can put that in your Shield uh and they have there’s a shield a I think from level five all the way up to uh 125 so definitely worth getting there if you’re using a shield uh because Mana regen is kind of uh kind of a pain at times but uh definitely worth getting there and I I don’t know of any better Shields at the moment there is a better one-hander uh uh this the the skyre I think it’s called Sky Breer uh I think it’s Sky breaker is the the chase item for Empires ofar and it is better than limb Chopper and I would arguably say it’s is as good as or probably better than worm Slayer here but it just depends on how heavy you’re leaning on this uh worm slayer’s guard uh the worm slayer’s guard you can probably lean on that for a little longer than you’d probably want to I’ve seen I’ve seen people suggesting using it all the way up to to uh uh torment of Ellas and Beyond uh I don’t know if I would want to do that but if I needed to I would uh as for the rest of my gear I’m using tower gear for all the nonvisible visible gear right uh I have this flower pocket of clouds uh this is from the burning lands expansion so it’s a little bit better than stuff and then my other gear outside the breastplate is the burning lands tier one which you can wear at level you can wear it at level 105 I was not aware of this so this blows out of the water conf flagrant by I think a thousand hit points uh per slot so it’s probably the best in you know T TBL uh the burning lands which is the expansion after the Ring of scale uh it’s probably the best bet for gear at 105 um I just this is just what I had on uh Holdridge from getting the uh Jan’s Veil for uh most of my characters so you know I got a few I got a cloak here and I think shoulders that’s about it uh but it’s all the rest of it is all the uh Tower gear and stuff like that so it’s you know definitely easy way to go um PR like if you’re on FV or uh whatever you can see here this stuff is is well we don’t want the actual we don’t want to see the just the shadow stuff like this stuff is like overly priced at times like uh you can see well these are cheap right these were were not uh none of these none of the ones below 150,000 were here before um but you can see here there’s a paladin set for 5,000 each so that’s I mean that’s pretty good that’s going to be cheaper than conflagrant in all hesty like if we look at uh con flag right now you can’t wear con flag until uh level 106 that’s why I’m not I don’t have any con flag stuff but you see here there’s not a whole lot of it for sale there’s some you know lower prices down here uh but not as much as you would expect for the classes you would expect right there are a lot of uh like Shaman and Ranger ton of R ton of Ranger gear for sale on the server for some reason um but you know it is and like don’t buy 2 million don’t buy a 2 million confer neck if you really want a confer neck list message me and I’ll make you one for free on F don’t pay 2 million for that’s stupid that’s Absol some of these prices are just absolutely and it doesn’t even make sense but uh yeah uh gear wise that’s what I got um hopefully it’s it’s allows me to push into uh the rest of Empires a kunark and whatnot and get through there now I believe unbuffed my hit points about 65,000 give or take um without any Buffs I’m not going to click all my Buffs off right now it’s too much work too much work to buff up uh but uh it is it’s about it now I do have like I have my Buffs and then I have you know I do have 125 Buffs right I have an entire you know buffing crew of characters in uh that I’ve made right so I do keep myself buffed uh you can get the same Buffs in the guild lobbies of almost every server and uh make sure you’re fully buffed at all times uh just to take the edge off of leveling right like I know I was in a I was in an argument with a guy on Reddit he was like I don’t want to I don’t want to box and I don’t want to use mercenaries like you just want to what what do you want to do I mean you’re GNA you can’t just sit around wait for people to do everything for you you got to you got to you know do stuff and move forward on your own you can’t expect everybody to do everything for you so you know you got to have every opportunity you can do uh and get it all done right uh that’s about it so that is that is how I play my level 125 Shadow Night how do you play yours like uh like I I do it very specifically based on my my setup uh I can do everything pushing one button right like I guess like I only have to push the five button button and he does everything right I don’t think everybody yeah like I don’t have to do anything but push five sometimes I push like you know my my my defensives and stuff like that and I you know I’m obviously running around pulling uh you know no automation software it’s just isboxer which all it does is repeat keys and all I do is press five everything about the multibind is built into the game uh there’s nothing no fancy MCH about this every key on my hot bars are bound to the same button all I have to do is push five it’s so easy anybody can do it uh I I feel like I’m playing the class at like 99 to like let’s say 95 to 99% of what I could possibly do if I was not doing this because I’m getting the maximum activation time out of these abilities that I use and I don’t have to think about it I don’t have to think about anything at all it saves me to you know worry about my Mage not having mod rods and stupid like that right it’s simple and it works and I I’ve got a Synergy going and it works really well uh you see my DPS is absolutely terrible uh but that is not uh you know we’re not a DPS class we are a tank and that’s why I’m using a two-hander I mean a one-hander right now versus the uh the uh two-hander I’ve been using cuz I need I need that right go away get close all right oh my God you keep coming back but anyway so that’s that’s how I play my uh Shadow night at 105 if you have any questions or comments please let me know and we can uh talk about it uh and stuff I know I got some feedback on I believe the Mage video and I got you know learned about an item I’d never heard of before so you know that’d be nice to hear from you and uh what you guys think so thank you very much and have a fantastic day go